{"id":246,"date":"2025-03-06T00:23:34","date_gmt":"2025-03-05T16:23:34","guid":{"rendered":"https:\/\/ai.3dyyds.com\/?p=246"},"modified":"2025-03-23T18:13:43","modified_gmt":"2025-03-23T10:13:43","slug":"zwrapzbrush%e6%8f%92%e4%bb%b6","status":"publish","type":"post","link":"https:\/\/ai3d.work\/?p=246","title":{"rendered":"ZWrap(Zbrush\u63d2\u4ef6)"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-249 alignnone\" src=\"https:\/\/ai.3dyyds.com\/wp-content\/uploads\/2025\/03\/c9f0f895fb98ab9.jpg\" alt=\"ZWrap(Zbrush\u63d2\u4ef6)\" width=\"1515\" height=\"850\" srcset=\"https:\/\/ai3d.work\/wp-content\/uploads\/2025\/03\/c9f0f895fb98ab9.jpg 1914w, https:\/\/ai3d.work\/wp-content\/uploads\/2025\/03\/c9f0f895fb98ab9-1536x861.jpg 1536w\" sizes=\"auto, (max-width: 1515px) 100vw, 1515px\" \/><\/p>\n<p><strong>ZBrush\u6a21\u578b\u62d3\u6251\u63d2\u4ef6 Faceform ZWrap V2024.6.2 Win\u7834\u89e3\u7248<\/strong><\/p>\n<p>ZWrap\u53ef\u4ee5\u5728ZBrush\u79cd\u8fdb\u884c\u6a21\u578b3D\u626b\u63cf\u3001\u6570\u636e\u8f6c\u79fb\u53d8\u5f62\u7b49<\/p>\n<p>ZWrap is geometry morphing ZBrush plugin for quick and easy transferring scanned, sculpted data from highpoly dirty geometry to new clean base mesh topology for characters. Just define control points on your scanned and base meshes and press one button. Done . Now you can save a lot of time on retopology for more artistic non boring stuff.<\/p>\n<p>\u5b89\u88c5\u6b65\u9aa4\uff1a<\/p>\n<ul>\n<li>\u5b89\u88c5Faceform_ZWrap_2024.6.2_Setup.exe<\/li>\n<li>\u542f\u52a8\u4f7f\u7528\u4e00\u6b21\uff0c\u7136\u540e\u9000\u51fa<\/li>\n<li>\u62f7\u8d1dtrial.ini\u5230C:\u7528\u6237\u4f60\u7684\u7528\u6237\u540dAppDataLocalfaceformzwrap\u91cc\u9762\u5373\u53ef<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>ZBrush\u6a21\u578b\u62d3\u6251\u63d2\u4ef6 Faceform ZWrap V2024.6.2 Win\u7834\u89e3\u7248 ZWrap\u53ef\u4ee5\u5728ZBrush\u79cd\u8fdb\u884c\u6a21\u578b3D\u626b\u63cf\u3001\u6570\u636e\u8f6c\u79fb\u53d8\u5f62\u7b49 ZWrap is geometry morphing ZBrush plugin fo&#8230;<\/p>\n","protected":false},"author":1,"featured_media":248,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[40],"tags":[],"class_list":["post-246","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-topo-plugin"],"_links":{"self":[{"href":"https:\/\/ai3d.work\/index.php?rest_route=\/wp\/v2\/posts\/246","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ai3d.work\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ai3d.work\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ai3d.work\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ai3d.work\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=246"}],"version-history":[{"count":11,"href":"https:\/\/ai3d.work\/index.php?rest_route=\/wp\/v2\/posts\/246\/revisions"}],"predecessor-version":[{"id":260,"href":"https:\/\/ai3d.work\/index.php?rest_route=\/wp\/v2\/posts\/246\/revisions\/260"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ai3d.work\/index.php?rest_route=\/wp\/v2\/media\/248"}],"wp:attachment":[{"href":"https:\/\/ai3d.work\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=246"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ai3d.work\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=246"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ai3d.work\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=246"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}